Collection d'Objets Magiques

Cross of Life (par Griselric)

This gold cross resembles an Egyptian Ankh in almost any respect. When a non-evil Cleric from a Life or Death sphere applies it on the forehead of any undead (needing a called shot), the creature is immediately turned to ashes (Saving Throw against Death Magic at -4) and can never be raised again as a living or undead creature. When the cross touches the forehead of any corpse, it can resurrect it at the cost of 10 years aging for the Cleric. The cross is then forever destroyed after the operation.
Whenever evil creatures touch the item, the effect will be similar of being directly hit by holy water.

GP : 5000
XP : 2000

Spriggan Armor (par Griselric)

This plate mail suits every halfling, gnome or dwarf. It allows them to take giant size (as a Stone Giant) once per day, allowing strength bonus accordingly. The duration of the transformation is one round per level (highest) of the wearer. This enchantment can be placed in any type of plate mail from normal to magical plate +5. Experience points and gold pieces value are as follows :
 

Armor

XP Value

GP Value

Plate Mail (no bonus)

2000

8000

Plate Mail +1

3000

12000

Plate Mail +2

4000

16000

Plate Mail +3

5000

20000

Plate Mail +4

6000

24000

Plate Mail +5

7000

28000

 

Matara of Blurring Speed (par Griselric)

This kind of Matara sword have received a special enchantment, a permanent illusion that decomposes the weapon movement, forming steel ribbons that stay in the air for one second. This time is sufficient to mask further moves of the weapon. An attack with this weapon is therefore difficult to anticipate and allows a +2 bonus to hit (not to damage). The wearer seems to create steel ribbons surrounding him as he moves his weapon. As the adversary does not see the attack coming, he can absolutely not parry. The steel ribbons hide partially the wearer, acting somewhat as a Blur, allowing him a +2 bonus to frontal Armor Class.
The wearer is not impaired by the appearing steel ribbons and sees his adversary normally.
An adversary using blindfighting is immune to the weapon effects (no to hit and armor class bonus). The weapon's power is useless in darkness as well.
As the weapon enchantment is based on visual illusion, creatures immune to illusions are also immune to this power. But disbelieving is not sufficient, because even if they know this is an illusion, the steel ribbons don't disappear and continue to impair vision.
 Experience points and gold pieces value are as follows :
 

Weapon

XP Value

GP Value

Matara Sword (no bonus)

1000

1500

Matara Sword +1

1500

3000

Matara Sword +2

2000

4000

Matara Sword +3

2500

5000

Matara Sword +4

3000

6000

Matara Sword +5

3500

7000

 

 Retractible Martial Gauntlets (par Griselric)

It appears as a pair of fine metal bracers covering the back of the hand. When clicking on a particular space, thin sheets of steel appear on the side of the bracers and begin covering the hand entirely. The gauntlet thus formed allows normal finger movement, as if the hand was covered with a thin metal layer. When striking with the mailed fist, the fighter receives to hit and damages bonus to punch and martial arts attacks according to the type of gauntlet. A special rotation of a small piece at the base of the mailed fist reverts the gauntlet to its bracer-like form. The same procedure has to be repeated for the other hand.
 

Gauntlet

XP Value

GP Value

Gauntlet +1

700

1000

Gauntlet +2

1000

1500

Gauntlet +3

1500

2000

Gauntlet +4

2000

2500

Gauntlet +5

2500

3000

 

Tiny Megaphone of Clair-Parole (par Griselric)

This small item appears as a 4 inches long normal megaphone. When applied on a functioning crystal ball (i.e., showing target) or any picture of the target, it allows the wearer to speak to the creature(s) viewed through the ball. The amplified voice of the caster appears around the target and is audible in a 30 yards radius centered on the target. The item allows normal speech only, no spell casting other than the spells that can be cast through a crystal ball is allowed.

XP : 500
GP : 1000

 

Tiny Earphone of Clairaudience (par Griselric)

This small item appears as a 4 inches long normal earphone (cone-based). When applied on a functioning crystal ball (i.e., showing target) or any picture of the target, it allows the wearer to hear the creature(s) viewed through the ball. Only the user can hear something. The user has to know the languages used to be able to understand, otherwise the item does not allow comprehension

XP : 500
GP : 1000

 

Portal Card (par Griselric)

This card appears as a 4 x 3 inches platine sheet with typically an indoor or outdoor landscape illustrated on one side. The art is so good that it appears to be real. Actually it is, as the tri-dimensional viewing of a foreign landscape was magically transposed in a 2-dimension picture on an empty platine plate to create this portal card.
When focusing his mind on a portal card held in front of his eyes, the user has to imagine himself on the other side to be teleported without error at the center of the illustrated landscape. It is not automatic though, the user must succeed in an Intelligence check with a -8 malus, as he has to thought himself there and imagine the entire picture in three dimensions. Any round spend concentrating provides a +1 bonus (up to +6). If the landscape pictured is in another plane, a further malus of -2 per plane separating the user from the illustration is applied, e.g., a -2 malus for the ethereal and astral plane, a -4 malus to any inner planes and first layers of the outer planes, and another -2 malus for any further layer of the outer planes. The user can teleport any other creature he wishes, but a -2 malus per individual beyond the user is applied.
A failure in the Intelligence check means the user can no longer use the portal card before gaining another level or increasing his Intelligence score. It becomes useless to him, though another being can still use it until he fails too.

XP : 1500
GP : 5000

 

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